Emily Drumm

Product Designer & UX Researcher

Hi, I'm Emily! I love figuring things out. I'm a Product Designer and UX Researcher who thrives on bringing clarity to complex problems through curiosity, collaboration, and a deep understanding of the people I'm designing for.

Education

Kent State University

KENT, OH

2015–2016
Master of Science in User Experience Design

Miami University

OXFORD, OH

2008–2012
Bachelor of Fine Arts in Graphic Design
Dean’s list, Honors Program, graduated cum laude

Tools

Design

  • Figma
  • Axure
  • Adobe Creative Suite
  • Sketch

UX Research

  • Interviews
  • Usability Testing
  • Surveys
  • Affinity Mapping
  • Card Sorting
  • First-Click Testing
  • Condens
  • Great Question
  • Optimal Workshop

Experience

iPacket

Senior UX Designer & Researcher

2025–Present

  • Lead UX and UI design for a complex B2B automotive SaaS platform, translating product requirements into production-ready workflows, wireframes, and high-fidelity designs
  • Advocate for user-centered design by introducing UX best practices, improving interaction patterns, and encouraging earlier design collaboration throughout product development

DonorDrive (formerly Global Cloud, Ltd.)

Product Designer & UX Researcher

2018–2025

  • Built a UX research practice from the ground up, establishing participant recruitment, research operations, and repeatable usability testing processes that informed product strategy
  • Led UX research, interaction design, and prototyping for self-service customization tools that reduced implementation effort and empowered nonprofit organizations to manage their own branding
  • Led end-to-end design of complex B2B SaaS initiatives from discovery research and workflow definition through interactive prototyping, usability testing, and developer collaboration
  • Created high-fidelity interactive prototypes that aligned stakeholders, improved usability testing, and accelerated cross-functional decision-making before development
  • Partnered closely with Product Management and Engineering to frame ambiguous problems, validate solutions with users, and balance user needs, business goals, and technical constraints

Product Designer

2016–2018

  • Designed end-to-end product experiences for enterprise nonprofit customers, focusing on workflow design, usability, and consistency across a growing platform
  • Conducted interface inventories and helped evolve a component-based design system that improved product consistency and accelerated future design work
  • Partnered closely with Product Management and Engineering to translate complex requirements into intuitive user experiences

Interactive Designer

2012–2016

  • Led design and front-end development for enterprise client websites, partnering directly with organizations to understand business goals and translate them into engaging digital experiences
  • Managed client relationships throughout the design process, presenting work, gathering feedback, and iterating collaboratively to deliver successful outcomes
  • Built a strong foundation in visual design, HTML/CSS, and client-centered problem solving that ultimately led to a transition into product design and UX research